mARÍA
RN.
UX/UI DESIGNER (ACCESSIBILITY)
GAME DESIGNER
I'm a UX/UI Designer based in Madrid. Also, I'm an accessibility, inclusion, and diversity advocate with a big eagerness to learn and improve in these topics.
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I'm specialised in GUX/UI Design. Althought I have advanced knowledge in UX/UI Design (web & app), Game Design and Video Game Production, and basic knowledge of mostly all areas of video game development (Narrative Design, 2D and 3D Art, Programming, VFX, Video editing).
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In case you are interested in having a look at my CV for a project or job, please download it in the area below. For further information, you can contact me!
01 skills
GAME DEVELOPMENT SOFTWARE
UNITY
70%
UNREAL
60%
ASEPRITE
80%
SONY VEGAS
70%
MAYA / BLENDER
60%
UX/UI SOFTWARE
FIGMA
80%
PHOTOSHOP
70%
ILLUSTRATOR
60%
MICROSOFT OFFICE
80%
NOTION
70%
SOFT SKILLS
LEADERSHIP
70%
MANAGEMENT
80%
TEAMWORK
100%
COMMUNICATION
80%
LANGUAGES
SPANISH
100%
ENGLISH
80%
02 PORTFOLIO
03 EXPERIENCE
MAY 2023 - JAN 2024
Nimble Giant Entertainment
UX/UI Design
Game UX/UI Designer at Nimble Giant Entertainment (NDA projects).
DEC 2023
Introduction to Psychological Aspects of Game Design
Psychology & Game Design
Introduction to the Psychological aspects of Game Design certification by edX.
DEC 2023
Accessible Technology Design
Digital Accessibility
Accessible Technology design certification by the European Accessibility Resource Centre.
JAN 2023 - MAY 2023
Raccoon Game Studio
VR Game UX/UI Design
VR game UX/UI designer in Aimtropolis (VR, FPS, static, action).
SEP 2022 - MAY 2023
Evil Kiwi Games
Production & UX/UI Design
Producer & game UX/UI Designer in Fortune Decker (survival, roguelike, deck-building, action).
2022 - 2023
Master Degree on User Experience Design (UX/UI)
UX/UI Design
Master degree on User Experience Design (UX/UI) at Universidad Internacional de la Rioja (UNIR).
2022
Masterclass: "How to organize the production of a video game"
Production
Masterclass on video game production given by Mauricio García at Lightbox Academy.
2022
Gaming Accessibility Fundamentals
2020 - 2021
Watson Project
Internal Producer and Game Designer
Serious game developed to allow the medicine students to practice the development of clinical records and patient care in a faster and cheaper way, as well as being accessible in times of COVID-19.
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Project supervised by Héctor Puente and Agostino Simonetta.
2017 - 2020
Video Games for everyone
Creator and Project Manager
Research project which seeks to be a first approach to the gaming experience of disabled people, and how to adapt Xbox Adaptive Controller to their needs.
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In collaboration with Universidad Francisco de Vitoria, Microsoft Iberia, and PlayStation Spain.
2017 - 2021
Degree on Video Games Development and Storytelling +
title of Expert in Technical Artist
Video Games Development
Degree on Video Games Development and Storytelling + title of Expert on Technical Artist at Universidad Francisco de Vitoria (UFV).